RetroBytes Portal
Programming => Gameboy Advance & Nintendo DS Coding => Topic started by: flash on January 05, 2009, 05:14:07 pm
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Just a bit of code to show how easy it is to catch the vertical raster to perfom effects.
(Just like playing with the C64 again ;) )
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Wee looks neat.... :) When is the FLD coming?? hehe
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FLD and DYSP hacks luckily are not needed on the DS... I does then beg the question "What little quirks lie in the DS bios?", I wonder what you can get out of it?
You can download the source for any of the demonstrations I post and in the archive is the DS executable that can be run on a ds or with an emu like iDeaS really easily! Just thought I would mention it!
HK: one thing that is really strange with this demo is that it runs at the same speed (60fps) on a REAL DS - weird!
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Love it! 8)