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General Category => Old Games => Topic started by: flash on December 16, 2008, 12:16:09 pm

Title: Coding 6502 on the PC
Post by: flash on December 16, 2008, 12:16:09 pm
Well, This bit of software will enable 6502 to be assembled on the pc (no gui though)

But... How do I extract the source code from the "Dr. Bazair 92" disks?

Hmmm. There must be something to convert it?

Title: Re: Coding 6502 on the PC
Post by: headkaze on December 16, 2008, 01:19:26 pm
What about 64COPY (http://www.cascade64.de/c64_amiga.php?selector=emu) or D64 Editor (http://www.geocities.com/profdredd/cxfers/cxfers.html?200816)?
Title: Re: Coding 6502 on the PC
Post by: flash on December 16, 2008, 01:25:33 pm
My sorce code on the c64 had line numbers? And they were all replay freezes I believe. I will have a look and see if the text can be extracted. Could just open in ccs and output the file directly..
Title: Re: Coding 6502 on the PC
Post by: Tempest on December 25, 2008, 10:35:46 am
This is sorta off-topic, but hey, you guys keep bugging me to post more (or less, which was it?)
I had to do some work on my Tempest PCB, and I noticed  that it is using a 6502 processor. I thought it was interesting...
Maybe a C64 emulator for my Tempest machine? It would make a nice project for you Flash!
Title: Re: Coding 6502 on the PC
Post by: Grapple on December 25, 2008, 11:32:53 am
Hehe, mm that would be Sweet
Title: Re: Coding 6502 on the PC
Post by: headkaze on February 19, 2009, 02:03:13 am
I found this interesting post (http://retroremakes.com/forum/index.php/topic,114.0.html) on Retro Remakes on setting a dev environment for the C64. It shows how to use a "C" compiler for the C64 which is pretty cool and I believe it has an assembly compiler too. Anyway I'm looking forward to running my first app on my C64 as soon as I get my cassette converter (I'll be making a post about that later). The tape player has already arrived now I just hope it works!
Title: Re: Coding 6502 on the PC
Post by: flash on February 19, 2009, 09:22:25 am
I found this interesting post (http://retroremakes.com/forum/index.php/topic,114.0.html) on Retro Remakes on setting a dev environment for the C64. It shows how to use a "C" compiler for the C64 which is pretty cool and I believe it has an assembly compiler too. Anyway I'm looking forward to running my first app on my C64 as soon as I get my cassette converter (I'll be making a post about that later). The tape player has already arrived now I just hope it works!
Wow, a C compiler for the c64, way to go HK.. I would certainly be interested in that! May even be a good way for me to learn C? I may be able to relate to it a bit better.