I thought it was time for another video ;)
This is just a "show" for the faster movement and fire code. Also, this uses level 14, so the Hunters are a bit "Aggressive".
Again, this is only test patterns and not indicative of the final game play.
Here is the latest work by HK and Lobo on the title screen... This is early days (much like the rest of the game) but is really looking good!
Ps. please remember that these are all grabs from emu, and they do not run full speed or smoothly...
well, more for the video diary :-
Well, this is a terrible reason to release this vid:)
This vides is a starfield done in the DS's tilemode (character based mode), so, sadly, it does look like any other starfield (it isn't)... but this one has the bonus of being versitile. :), oh, and clever in a C64 sorta-way :)
ps. you have to love the msic :)