Congratulations

tspeirs · 13746

Offline tspeirs

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on: October 28, 2009, 12:05:29 pm
Just wanted to say congratulations on the release to all involved. Your talents are very impressive. It looks great!

All the best.
Tom.



Offline flash

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Reply #1 on: October 28, 2009, 02:14:58 pm
Thanks Tom, and it is great to have you pop by!! :) :)

Coding for the love of it!


Offline Hydeux

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Reply #2 on: November 04, 2009, 09:37:04 am
True : the game's great !
But, I don't know if you have noticed I'm a big shmup fan  :D, this isn't really my stuff (Warhawk was "fast & furious", here you walk, you stop, you wait, you jump...) and I find it "smashing my DS on the wall" hard !!! It took me nearly (quite ashamed to say it !) 40 minutes to get through level 1 !!! Fortunately levels 2 & 3 are much easier (5 minutes both...) but now I'm stuck on level 4 (how the hell can you get up that screen ?!?) !!!

Bonus stages with explanations and then trivias are a wonderful idea (but I've just seen one so far : Horace).

Do you plan to open here a topic for Hi-Scores ? (main game and bonus stages and everything I still haven't seen)



Offline flash

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Reply #3 on: November 04, 2009, 09:46:30 am
Thanks for the words.. At least you 'like' the game even though it is not your thing.

I had not planned on a highscore page, but perhaps this could be added to the main page?

Over at World of the Rat they are doing a week long playoff and posting the scores,
http://forum.stillwater-rock.com/comments.php?DiscussionID=6658&page=1

Quite an intersting thread stretching 10 pages at the moment!! LOL

Coding for the love of it!


Offline Hydeux

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Reply #4 on: November 04, 2009, 10:19:19 am
Quote
At least you 'like' the game even though it is not your thing
I do ! Always found those games fun... (and after you put my name in the hi-score table of Warhawk, the least I can do is play your new game !)
(and my girlfriend likes it as well : 5/6 years ago, 've spent time finishing the CPC version 'cause she felt some nostalgia)
But I'm still waiting for a Warhawk II...
« Last Edit: November 04, 2009, 10:28:11 am by Hydeux »



Offline spacefractal

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Reply #5 on: November 04, 2009, 11:06:01 am
yes level 1 can been touch to start well until you learn it. The main problem is the top witch. The best is (for me) wait the top right to flew just past you to the right and then jump to the convover and then roof and directly jump to the right side.

Another tip you can stay on the roof by pressing the other way to avoid Willy to fall to the left and wait the top witch to past. I guess its mostly here most people fail. So level is not hard when learn the controls correctly.


« Last Edit: November 04, 2009, 11:08:12 am by spacefractal »

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Offline Hydeux

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Reply #6 on: November 05, 2009, 10:10:18 am
and congrats for the album ! (tracks are pretty cool !)
love the cover !
« Last Edit: November 05, 2009, 10:10:43 am by Hydeux »



Offline Zzaped!

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Reply #7 on: January 25, 2010, 12:37:23 pm
Hello all, saw request for feedback.
Very classy production, love many elements of this (corny and cute title screen, music,
mix of more modern and original-style graphics, not easy, cover art, trivia notes, more).
Never played MM back in the day (not enough cash for more than 1 system, went for the
C64) but did play Pitfall and Miner 2049er (both on ROM cart.), similar stuff on the cover
tapes later on. For those who haven't seen it, 2049er was one of those games where stepping
on *every tile* was a condition for finishing the level and had a load of tricks: teleporters,
cannon to load your character into, elevators, conveyors and all.
Finding this and the Warhawk remake is like getting a very good issue of Zzap! or C Power
for a present, so thanks.
Haven't tried the det. game remake yet but did play and enjoy the original.
Currently stuck on Wareshouse, Jump for Joy, Christmas, and I Had a Hunch. Worked out
everything but the last problems in Jump and Hunch, getting somewhere with Warehouse,
but a bit pessimistic about Christmas (not asking for help yet).
Everything but Christmas now.
Possibly my best times:
28.795 for Mummy Daddy, 14.56111.484 for Horace, 34.822 for The Warehouse.
« Last Edit: January 28, 2010, 01:18:30 pm by Zzaped! »



Offline flash

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Reply #8 on: January 30, 2010, 07:02:47 pm
Wow,

Pretty quick for horace... :) (Half a second from the record)

Here are the current records,

THE LOST LEVELS
14,827 - RevMarzikins
13,725 - RevStu

WILLYWORLD
9,266 - myk
8,394 - RevMarzikins
7,685 - RevStu

TIME TRIALS:
1. Horace In The Mystic Woods - 10.885 - RevStu
2. Blagger Could Smell A 'Ratt' - 32.188 - RevMarzkiins
3. Real Central Cavern - 30.477 - RevMarzikins
4. Cheese Plant - 35.317 - myk
5. The Dodgy Mine Shaft - 21.676 - RevMarzikins
6. The Big Drop - 41.632 - RevMarzikins
7. Bouncy Bouncy - 40.650 - RevStu
8. The Rocky Outcrop - 34.257 - RevStu
9. Bottom Of The Mine Shaft - 30.644 - RevMarzikins
10. Cosmic Causeway - 36.450 - RevMarzikins
11.Logo Of The Year - 32.446 - RevStu
12. The Final Conflict - 40.347 - RevStu
13. The Vat - 27.768 - RevStu
14. Attack Of The Mutant Telephones - 38.736 - myk
15. The Warehouse - 22.564 - RevMarzikins
16. Mummy Daddy - 27.867 - SpaceFractal
17. It's Christmas, Charlie Brown! - 44.893 - RevMarzikins
18. Endorian Forest - 30.223 - RevStu
19. Jump For Joy - 43.068 - RevMarzikins
20. The Final Barrier - 23.346 - RevStu

There was a 2 week comp on Way of the Rodent (need to register to access) http://forum.stillwater-rock.com/comments.php?DiscussionID=6658&page=1
« Last Edit: January 30, 2010, 07:04:15 pm by Flash »

Coding for the love of it!


Offline Zzaped!

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Reply #9 on: February 02, 2010, 08:06:12 am
Hmm, seems I shouldn't have mentioned poor time on The Warehouse (seemed pretty fast as the first time through the level), got many more respectable ones, but no record (no wonder if the times were from people concentrating on it over two weeks).
Checked the Rodent, not registered yet, interesting site but regurgitating '80s system wars might be just a tad out of date. :)
Surprised to see nobody pushing the Atari 800 or BBC Micro, both very nice machines for the time (never bought either but checked both out, friend had the Atari).



Offline Zzaped!

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Reply #10 on: February 14, 2010, 11:32:20 am
Some of those times look like they would be impossible on the actual hardware, emulator quirks perhaps?



Offline flash

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Reply #11 on: February 14, 2010, 04:35:26 pm
They are all possible on hardware - They are nigh on impossible to beat.

Coding for the love of it!


Offline spacefractal

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Reply #12 on: February 14, 2010, 04:49:14 pm
mine was on hardware and took picture of it, I was just something lucky with that time :) and it might been beatin?

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Offline Zzaped!

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Reply #13 on: February 16, 2010, 11:13:43 am
Never thought yours wasn't, Spacefractal,  did try to get closer but couldn't beat my own best time (.8xx of a s off yours). Some of the others though, did work out the fastest paths and try to eliminate wasted fractions (button down at the start and all) and still 12 s  (:'() off on Mine Shaft (probably the worst of the ones where I did try). Oh well, got some respectable ones and might top one some time. Still enjoying the game even after finishing it.
Now to meet the boss on level 3 of Warhawk without blowing up in a microsecond ...



Offline flash

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Reply #14 on: February 28, 2010, 11:00:52 pm

Coding for the love of it!