RetroBytes Portal
General Category => General Discussion => Topic started by: flash on July 04, 2017, 08:21:42 pm
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This is wonderful use of the PICO-8
https://www.facebook.com/chiptune/videos/10155450387232622/
(hope the link works)
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Im have newer heard about that. Howover the only issue with Pico-8, there seens not been impose a CPU usage limit. So you can do really a lots of 32kbit and im would compare those intros from demoscene :-). The resolution resemble something The Beagle Jam game im did last year in 64x64 pixels format. So pretty sure its fun to work with small resolutions and limits like those and that nice road demo.
Howover how well is this to being in a cabinet? hehe.
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I would love to code on one. Though, perhaps would find the Fairchild more fulfilling, but this certainly looks wonderful.
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hey, im did a Fairchild look a like game.... Catch Out:
https://retrobytesportal.gameex.com/index.php?action=post;topic=1403.0;num_replies=2
its was designed too extractly look like that (howovoer im used my own colors, but you can edit to look like the original colors and using chunky mode).
Could been fun too see that game extracly on that machine. Also Catch Out could been nice to seen in this fantasy console as well. Should been possible.
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I know you did, that was what inspired my to check out the F processor and consider a play.
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just sad im newer owned the console. But im thinked its was a fun limit palette and resolution to work with.
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haha... I have two :)
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hey, im did a Fairchild look a like game.... Catch Out:
https://retrobytesportal.gameex.com/index.php?action=post;topic=1403.0;num_replies=2
Wrong link?
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yes, looks like it.
Still, pretty impressed by that vid.
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Not sure what happens with link. It's should linked to my homepage. It's for ios and Android:
http://blog.spacefractal.com/mobile-apps/catch-out/
And... could been fun to see the game running on such of machine, even its might have been a little slower pace.
Yes its a cool video.