Playing with rasters

flash · 11225

Offline flash

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on: January 05, 2009, 05:14:07 pm
Just a bit of code to show how easy it is to catch the vertical raster to perfom effects.

(Just like playing with the C64 again ;) )

« Last Edit: January 05, 2009, 05:44:05 pm by Flash »

Coding for the love of it!


Offline Grapple

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Reply #1 on: January 05, 2009, 09:53:55 pm
Wee looks neat.... :) When is the FLD coming?? hehe

Once you cut people open you realise we are pretty much the same.....


Offline flash

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Reply #2 on: January 05, 2009, 10:03:20 pm
FLD and DYSP hacks luckily are not needed on the DS... I does then beg the question "What little quirks lie in the DS bios?", I wonder what you can get out of it?

You can download the source for any of the demonstrations I post and in the archive is the DS executable that can be run on a ds or with an emu like iDeaS really easily! Just thought I would mention it!

HK: one thing that is really strange with this demo is that it runs at the same speed (60fps) on a REAL DS - weird!

Coding for the love of it!


Offline headkaze

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Reply #3 on: January 07, 2009, 07:34:07 am
Love it!  8)