Warhawk DS (HK & Flash's DS Diary)

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Offline Lobo

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Reply #180 on: March 03, 2009, 09:14:03 pm
 :D Sweet. Level 2 is really coming up (really), just a ground to be done, dirty is almost there. While at it, the famous 'rockship' thing for level two might be like this?



Offline flash

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Reply #181 on: March 03, 2009, 09:55:53 pm
Asolutely love 'em!

I may well have to add some code for "semi destructed aliens" to utilise the hit versions of the sprites!

Have been spending some time with the level bosses, and they have welcomed me quite happily :) so, they now fire and have may different ways of doing so, here are a couple of DEMO pics!


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Offline flash

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Reply #182 on: March 03, 2009, 09:58:09 pm
Again, as always, looking really sweet!!!

I will, at some point, send a template for the levels sprites, especially the animated ones. i will - be warned :)

Ok, the end of level boss is now well in its element... done some test defines for level one and two, and quite happy with the shot formations ( god!!! so wish you could clock into live chat?)

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Offline Lobo

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Reply #183 on: March 03, 2009, 10:17:09 pm
Oh, it does look sweet, that second weird looking ship especially (for which I thought would be a disaster  :'( ).
Keep sending whatever you got, as usual, I'm almost actually done with 2 and 12, probably tonight then.
Yeah, can't get the chat no matter what, empty page.



Offline flash

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Reply #184 on: March 03, 2009, 10:33:23 pm
The second one looks great.... only the picture is of when it is shot, so it is highlighted, looks great - and that one also uses twin fire :)
« Last Edit: March 03, 2009, 10:35:00 pm by Flash »

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Offline Lobo

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Reply #185 on: March 03, 2009, 10:38:47 pm
Yeah, I like that 'highlight' effect, a wonder of just a few colors, well white color  :P.
Feels quite good, I have to say. Boss 6 is my favorite though, something yummy about it looking like a donut.



Offline flash

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Reply #186 on: March 03, 2009, 11:13:01 pm
Boss 6 is my favorite though, something yummy about it looking like a donut.

not sure if that is a food based fantasy or sexual - he he :)

ps. have you got adobe flash installed?
« Last Edit: March 03, 2009, 11:14:54 pm by Flash »

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Offline Lobo

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Reply #187 on: March 03, 2009, 11:33:13 pm
not sure if that is a food based fantasy or sexual - he he :)

Both!  :D

I do have flash, unfortunately, yes, why?

Oh, just one detail, the bases at the top of each of those old (original) levels are cut off. I don't know how they look like so should I do the different types on my own for each or follow the same design as in level 1?



Offline flash

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Reply #188 on: March 04, 2009, 07:17:14 am
The chat sofware uses Adobe Flash, wondered if that was why it was not working?

Each level can have it's own base, as long as it has a "pad" area as in the template for the boss to come in on (in the same place), the rest of the design can be ANYTHING... he he
« Last Edit: March 04, 2009, 07:35:34 am by Flash »

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Offline Lobo

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Reply #189 on: March 05, 2009, 12:03:40 am
Weird, I don't use any blockers as I can see flash stuff just fine. Even if it was blocked a small icon would show which contents are block to enable/disable them. The only thing I see is white page and it says 'done' and it's firefox, I don't use IE.

Ok, for the bases, figured I can do anything there as long as it fits the scheme  8) .
I'm about to start level 3 and level 13 is almost done so we'll see.



Offline flash

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Reply #190 on: March 05, 2009, 07:50:41 am
It could be a Firefox thing then :( (I will even put money on it)

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Offline Lobo

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Reply #191 on: March 05, 2009, 05:34:59 pm
Could be ffox, can't trust no them darn things nowadays. Maybe should try that Fairlight browser for C64, hmm.

Heh, anyhoo..grocery shopping but then in an hour or so I'll send some levels, 13 or 14 or both.  ;)



Offline headkaze

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Reply #192 on: March 05, 2009, 10:28:16 pm
I'm really loving the new levels Lobo!  :)



Offline Lobo

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Reply #193 on: March 06, 2009, 01:03:35 am
Thanks.
I'm actually adding some stuff to level 14 atm, depending on the tile count report.
And this is my favorite part of level 14 (shit happens when you listen to Beethoven)  :P




Offline flash

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Reply #194 on: March 06, 2009, 07:12:38 am
Love it mate,

Looking really sweet!!! ;)

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Offline headkaze

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Reply #195 on: March 06, 2009, 08:26:40 am
Level 14 is my favourite now!  8)
« Last Edit: March 07, 2009, 03:51:10 pm by headkaze »



Offline Lobo

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Reply #196 on: March 06, 2009, 09:17:33 pm
Aye, I've shot myself in a foot there cause I don't wanna do anything else but skulls now.
That's it guys, can't work anymore then.  :'(






Ok, kidding. Hehe, however, I was thinking that the bosses for levels 11-20 needs to fit the actual level *themes*, no? I mean, level 14 had to have a giant skull with dental issues and 13 for example had to be Quetzalcoatl, level 11 Antichrist or Aleister Crowley and so on and so forth. Is it viable to add all these bosses then?



Offline flash

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Reply #197 on: March 06, 2009, 09:29:19 pm
That sounds great to me Lobo,

Not sure how many levels yet due to trying to keep the executable under 4 meg! But this can be worked out if needs be. But for now - we will head for 16 levels and see where that takes us with the memory? is that ok?

REALLY looking forward to the bosses :) (gimme gimme) :)

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Offline flash

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Reply #198 on: March 06, 2009, 11:14:06 pm
"Aleister Crowley" - the "beast" that he is! (was)

I still have his tarot deck from 20 years ago :)

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Offline Lobo

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Reply #199 on: March 06, 2009, 11:41:00 pm
16 levels sounds fine, you're right about the size, totally forgot about that  :P. I'm kinda working on some level which can be 16th then and level 3 at the same time (coming soon dirty bastard) so we'll see after that if there's enough space left. As for the bosses, it's Ok then to have different ones for 11-16?

Heh, *the beast*, yeah...I can put Anton La Vey as well and make just one tile being number 6 repeated three times  :D. Oh..and the goat!



Offline flash

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Reply #200 on: March 06, 2009, 11:51:27 pm
I love "Alister Crowley" all hail the "BEAST"

Yeah you can make your own bosses from 9-16 is you want ;)

also "Howard Stanton Levey" was a mad pretender to Crowleys crown ! :) (so there!)

« Last Edit: March 06, 2009, 11:54:24 pm by Flash »

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Offline Lobo

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Reply #201 on: March 07, 2009, 01:09:12 am
Haha, yeah, I read some stuff that *the beast* wrote and hell if I could make horns or tails from all that. Interesting thing was that he met Lovecraft on some occasion who, I believe (afaik) stole his mistress, hehe.
But Anton, man, the Satanic Bible was actually something that should've been ported to DS, you know like DSBible but DSatanicBible  :D. Then again, it would be easier to have a txt file in DSO or Moonshell.

Oh, even funnier, you know that LaVey recorded an ep called 'strange music' (duh)? Yes, yes, and I'm not talking about those 'satanic mass' types but the actual..umm, burlesque kind of a show with his wife vocalizing on a few tracks. It's a piece of crap though, hehe.

How in *hell* did we get to satanism from warhawk is a mystery of cosmic proportions.
Ok, I'll make the bosses for the other levels then, I guess that's what I wanted to say in this post.  :D



Offline headkaze

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Reply #202 on: March 07, 2009, 03:48:57 pm
All I can say about the end of level bosses is "Do what thou wilt shall be the whole of the law"  :D



Offline Lobo

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Reply #203 on: March 07, 2009, 06:16:22 pm
All I can say about the end of level bosses is "Do what thou wilt shall be the whole of the law"  :D

Ave Satani!  :D

Seriously, though, unlocked bonus boss Anton LaVey, that would be something. Btw, dude looks like Zarkov, people might think it's a Flash Gordon remake.



Offline flash

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Reply #204 on: March 07, 2009, 06:27:29 pm
he does a bit, now you mention it :)

seriously though, perhaps adding some "hidden triggers" to the game may be nice, to reveal some hidden stuff!! :) I think that may be worthy of some thought!!!

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Offline Lobo

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Reply #205 on: March 07, 2009, 06:36:11 pm
Ah, actually no, Zarkov was the doctor, MING dammit, haha, he looks like Ming dude!

But, yeah, if there's enough space left after all of this, heck, any crazy stuff can be added.
'You have unlocked the Head of Crowley-now deal with IT!' and such.  :P



Offline flash

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Reply #206 on: March 07, 2009, 06:42:47 pm
I agree, we will see what is left in the main code spacewise, and if we have enough add a few secrets - that really could be fun!! :)

Ps. We all knew you meant Ming! I just read "flash gordon" and it was all clear to me :)

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Offline Lobo

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Reply #207 on: March 07, 2009, 06:50:16 pm
Yeah, bloody names, Mandrake, Ming, Tarzan, arrr...who goes where?

OoooHH..TARZAN HIdden lev...no, no, nevermind.  :D



Offline headkaze

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Reply #208 on: March 07, 2009, 11:18:51 pm
This is our first video of some gameplay, and I think we will be posting more videos rather than screenshots in the future as it better demonstrates where were headed with things. This shows some of the new bullet and boss code Flash has been working on. And yes I am working with Flash on code even if it's not always apparent. But I do take my hats off to my partner in crime who is doing some amazing work on the game mechanics which is why you will know this is Warhawk when you play it. Also we have the amazing work being done by our resident pixel pushers BadToad (who did the original art) and Lobo who is giving Warhawk a sexy new coat of paint as well as creating some great new levels. Why this random act of ranting? Well I think Flash is worried that people are thinking I'm not working on Warhawk, but I assure you I am! Anyway onto the video!

« Last Edit: March 08, 2009, 11:14:50 am by Flash »



Offline Lobo

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Reply #209 on: March 07, 2009, 11:34:57 pm
Very cool and a good idea. Maybe you guys can put a little 'timeline' in here as in how did you get together and started working on this, a little history of a sort (unless it's written someplace already).
I do know that you and BadToad are also into this but I guess people might miss that at first as the information kinda gets scattered like this, especially when we hit the 'manifestation of evil on earth' theories here :D.
I almost wish it was a blog or something here where info is more kinda out there, you know.

The video is great, btw, I think I've played in exactly the same way (and likely died the same way as well) :D.
Also, headkaze, did you do anything on DS before warhawk?